![]() Then I reinstalled and have noted the references under "Users". Just so i could get back to a known starting point I uninstalled FG and deleted any references to it that I could find. the correct way to handle this is by adding a "-config=blahblah.xml" to your command line. it was renamed to defaults.xml back in Jan 2017. You'll also find instructions telling folks to edit their preferences.xml file which doesn't exists any more. this is the same way you also add custom craft directories for craft you are building or have downloaded from some hanger other than the default one. if you don't use the launcher, you have to add a "-fg-scenery=blahblah" entry to your command line where "blahblah" points to your custom scenery directory. then you add this directory to the launcher's list of scenery directories. The correct way is to create yourself a directory to store your scenery in if you are downloading and installing it manually. ![]() that could have been months of their work they didn't have anywhere else. One reason for this work on separating things in a cleaner manner like this is for when someone updates an existing install or uninstalls to install a new version clean, custom stuff they had added could very well be deleted. a lot of work was done on the sim to allow for private scenery and craft base directories for each user to place the scenery and craft they wanted to use without corrupting the original installation. Yes, that is the wrong way to do it and has been for a while but it is how many people did it in the past. A portion of the sales goes towards supporting the project and a portion is donated to charity.Peterg1000 wrote in Mon 11:14 pm:This said to load them into "flightgear\data\scenery" - which operation failed because the directories are protected? Those who prefer the complete FlightGear set on physical media can purchase a ready to run version of FlightGear (OSX or Windows) as well as the entire world scenery set. Cockpit builders, researchers, do-it-yourselfers, industry groups, and students will all find FlightGear very open, very flexible, very adaptable, and very interfacable. Every line of source code for this project is available under the GPL license.
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